Level Design Portfolio

Level Design, Driven by User Understanding.

Explore the various game projects I've contributed to!

Dive into my process as a level designer, and see how the lessons I've learned define my skills and capabilities for ambitious cross-disciplinary team projects.

Have fun exploring, and I hope you learn something!

Showcase Project:

Eyes of the Forest

Eyes of the Forest

UE5 26-Person Team Level Design User Research Releasing on Steam

Take a peek into my showcase project, Eyes of the Forest, where I serve as a level designer and encounter designer.

Specter Inspector

Specter Inspector

Custom Engine 8-Person Team Level Design Design Lead 17,000+ Downloads Shipped to Steam

Discover my 2D level design, and encounter design process, while working within a custom engine for Specter Inspector. Shipped to Steam August 2025.

Barton

Barton

UE5 21-Person Team Level Design User Research

Delve into my pipeline of creating the gameplay spaces and puzzles for Barton, a first person 3D experience. Play with an AI companion bot named Barton, that has an open dialogue with the player.

Expansive Fantasy Survival

Expansive Fantasy Survival

Solo Project 2+ Years of Development 1,900+ Downloads 86 sq mi of Custom Minecraft Terrain

Immerse yourself in my solo passion project, Expansive Fantasy Survival, where I sculpted a massive and intricate Minecraft world over the course of two and a half years. Available to download for free.